3D Animator

Full time @Index Game Sdn Bhd in Games
  • Selangor, Malaysia, Lot 4-401 & 4-402, Level 4, The Starling Mall · No. 6, Jalan SS21/37, Damansara Utama · Petaling Jaya, Selangor 47400 · Malaysia View on Map
  • Apply Before : December 12, 2025
  • Salary: RM3,000.00 - RM10,000.00 / Monthly
  • 0 Application(s)

Job Detail

  • Career Level Intermediate
  • Experience Less Than 1 Year
  • Qualifications Bachelor Degree

Job Description

Index Game – Being INDEX of metaverse gaming innovation and the making of world class LANDS architect

Index Game MY is hiring few different roles, such as : Voxel Artists / Game Designers / 3D Animators .

Salary range from RM3, 000 junior role to RM10,000 senior role. For intern, we provide RM1,000 as  monthly allowance. Kindly send your resume and portfolio via Whatsapp +60102318205

Job Requirements for 3D Animator:

– Excellent written and spoken English.

– Graduate diploma/degree in Creative Media, Art, 3D design, Animation or other relevant field

-Proficiency with Maya, Adobe After Effects, Adobe Premiere Pro, Adobe Photoshop, Adobe Illustrator or other editing software

-Master the application of texture, lighting and visual effect to the model and scene in-game

– Creative and proceed with strong technical design skills

– Good art sense and able to create under different art style

-Good analytical, problem-solving skills and creative thinking

– Good teamwork and outstanding communication skills

– Self-motivated with attention to detail

– Station and has permission to work in Malaysia

Job Descriptions for 3D Animator:

  • Conceptualize visions and ideas to effectively design and create high-quality 3D modeling and animation for storyboard and teaser trailer.
  • Make simple of 3D renders / voxel assets animation of the assets for internal or marketing presentations.
  • Receive projects with design direction from Hong Kong headquarter or from other clients and complete the projects on time and with attention to detail.
  • Work closely with game designers and voxel artist for Company projects.
  • Master and advance the application of texture, lighting and visual effect to the model and scene in-game.
  • Ensure clear, collaborative and responsive communication with internal teams to work towards common Company goals.
  • Proactively maintain technical knowledge of work related and keep up-to-date with the latest design trends, tools and technologies.
  • Perform other duties as assigned by COO, managerial team and director of the Company that may be deemed appropriate to this role.
  • Submit a progress report to update the progression of daily work.

Required skills